Design choices to extend product life include 1) material selection, i.e. whether the plastic or metal is non-virgin and is suitable for clean recycling, 2) accessible components, so that devices can be easily repaired and later disassembled, 3) availability of software updates, repair manuals, and spare parts.
This report identifies how laptops, tablets and smartphones, which are up to five years old, can be profitably recovered and resold in the UK, US and India. It describes six business models that companies can use to adapt to consumer preferences for lower cost, longer-lasting electronics, and how reuse can bring the benefits of internet connected devices to new consumers in the developing world.
Manufacturers should measure their innovation not by fewer millimeters and more megapixels, but by designing devices to last, by making them easily repairable and upgradeable, and using components and materials that can safely be reused again and again to make new phones.
In our new report From Smart to Senseless: The Global Impact of Ten Years of Smartphones we unpack the problems with the current smartphone production model.
Nice to randomly discover that my domain name provider, @iwantmyname, support the #indieweb. https://iwantmyname.com/blog/let-s-make-2017-the-year-of-the-indie-web
A comment by Chris Aldrich outlines an IndieWeb approach to web annotations. Awesome! http://boffosocko.com/2017/03/03/reply-to-web-annotations-are-now-a-w3c-standard-paving-the-way-for-decentralized-annotation-infrastructure/
Federated, standards-based evolution of hypothes.is web annotations. https://hypothes.is/blog/annotation-is-now-a-web-standard/
The difference between utopia and dystopia isn’t how well everything runs. It’s about what happens when everything fails. Here in the nonfictional, disastrous world, we’re about to find out which one we live in.
Cory Doctorow talking about one of the myths of dystopia.
Nick Srnicek and Alex Williams’s Inventing the Future argues that the contemporary left must revive its historically central mission of imaginative engagement with futurity. It must refuse the all-too-easy trap of dismissing visions of technological and social progress as neoliberal fantasies. It must seize the contemporary moment of increasing technological sophistication to demand a post-scarcity future where people are no longer obliged to be workers; where production and distribution are democratically delegated to a largely automated infrastructure; where people are free to fish in the afternoon and criticize after dinner. It must combine a utopian imagination with the patient organizational work necessary to wrest the future from the clutches of hegemonic neoliberalism.
Good review of Inventing the Future.
Next: Hour later… some of it working. Most of it not. Tell yourself you learned something. Go to bed.
Next: skim read post a bit, figure out what you have to do. Don’t read all of it and hope that it isn’t all important.
1st step: search around a bit, find forum post explaining what to do. https://www.mobileread.com/forums/showthread.php?s=90660e255d1d68b641dc8dc981449976&t=266821
App trade flows look like 19th century colonial trade flows. http://cariboudigital.net/wp-content/uploads/2016/02/Caribou-Digital-Winners-and-Losers-in-the-Global-App-Economy-2016.pdf
e.g. grassroots organisations working on community-supported alternative OSs, and organisations curating lists of apps that still function on earlier versions of OSs.
Psychological obsolescence. The illusion of newness.
This iPhone is nine years old; when considered in the larger scale of technological change, this is an incredibly short time span for the technology to become obsolete